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My Animation Reidvolution - Art, Graphics & Video (2) - Nairaland

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Re: My Animation Reidvolution by reidkrugger(m): 9:16pm On Oct 05, 2017
[url]
https://www.youtube.com/watch?v=vfK09JhwP-I [/url] here's what I have at d moment. it's been like this since I last updated d last image.
P.s: What do u know? I broke d jynx.

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Re: My Animation Reidvolution by Goodays(m): 2:07pm On Oct 06, 2017
You are doing great. I just read all your post today. Though, I am yet to watch d clip u uploaded. Will get back to d post wen I do
Re: My Animation Reidvolution by Goodays(m): 2:10pm On Oct 06, 2017
reidkrugger:


Yes boss. I'ld b using either d 3dsmax scanline or mental ray renderer. On environment, dat has'nt bn decided yet. Right now i'm just focused on d clip.
Use green screen for d background, I bet u will love it. Mental Ray is ideal
Re: My Animation Reidvolution by reidkrugger(m): 7:59pm On Nov 09, 2017
I've been trying to fuse all I've learnt together to make me better than i've ever been. Animations really does take time n constant practice is a must if u want to get really good in this trade. So what have I been doing? Watching all sorts of movies, learning how to rig better, n improving on my modelling. Not really had time for d last one, still I'm way better than I used to b.
Anyways, in this remaining part of d year, i'ld luv to create an animated video showing n summing up all I've learnt. I thought about it and came up with three ideas. The gospel one however tends to interest me d most. And I also hope to render it out along with any other outstanding work I have left.
I also will b working on a mascot dat I'll b using for a while and all or let's say "major animations will b done with d 3dsmax custom bones. I've had enough of d CAT Rig. Yeah, I also delved into mass fx and it was pretty cool too. If U r thinking TV, Hollywood style type of destroying things, stay with particles and mass fx and get a Beast for a system.
Right now, NEPA's doing what they know how to do best "NO ELECTRICITY" and I'm here typing out stuff. Afterwards, I'll watching Storks by Warner Bros. Wonderful Movie I tell ya. I watch it every day.
Ok so finally if you are out there loving what I do and was wishing we switched bodies, bro dat ain't gonna happen. I earned this. I sweat for this. U jus Gon do d same. U heard of Bitcoin? Yeah, that's d way ANIMATION in Nigeria is Gon happen. The land is Green with plenty of space to play. So jump in on d train. It will pay soon and somehow. Don't relent, don't give up, don't b distracted. Learn something new everyday in sequence and one day, you too will start smiling. There is light @ d end of d tunnel.
Re: My Animation Reidvolution by reidkrugger(m): 9:20pm On Mar 27, 2018
it's been a while and it's gud to b back. I Neva was able to cover all the parts I intended to. But I did something worth my while and that's facial animation. Before now my concentration was on d body, mastering weight shift, then d overlaps and all. So I did a lot of dance animating because its kind of all rounder or so I thought. The truth is, real animation is found in dialogues. All the actions and expressions within that duration. Ofcourse I still had a lot to learn when it comes to body mechanics but i wasn't doing nearly as bad as I sulked in facial animation. facial animation for me was dreadful and it sulked. But I love it when other animators do it. Well that part of my delima is now over and I can now proceed to something new. I'll b back here fully for some time, then I'm off again Working or challenging my self to something new.
So if u looking to improve your animating skills, go with dialogues.
Re: My Animation Reidvolution by reidkrugger(m): 2:41pm On Apr 06, 2018
Ok so I started my 3d journey some years back and I barely knew much about d computer even if I had one at d time. And yeah, like everyother newbie I thought it would b easy, u know something like six months or so but now I know better. So I started with a 4gig ram HP dv6 dual core laptop with an AMD Board ATI MOBILITY. something like dat and used it like dat until I burnt d graphics card. If u a newbie n u have dat problem, just understand dat your board is gone. The problem wey go follow afta dat time, Na either ikj or alaba boys go fit solve am and not your local repair guy.
The above laptop could handle up to 25k polies and after then, it will begin to lag. But d graphics display was crazy. Yeah, I loved dat laptop but with time I'd come to outgrow it. Ok, so with this laptop I did alot of dance animations and tried some dialogues dat ddnt really work. lol. And ppl here would just pounce on me trying chew ma skin in d name of criticizing but it ddnt stop me so I went on. Each day, picking off from where I left off d previous and making sure I picked something new. There were improvements but it came with a price. And yeah, I paid dat price just as u would if u r a newbie and you continue to stay on dis path. Animation is a "No pain, No gain" type of discipline. U cant cheat it. U either know it or U don't. And by knowing, u must learn to sacrifice alot. Will continue when I get back, so stay on my tail.

Yeah and I'm back. And now to wrap up.
The problems at this stage would be ignorance of all sorts cuz clearly I was in a much larger pool than I expected and it was way outta my league. And although, I've managed to continually manuavre my way in the dark through the process don't mean mean that was the way to go. A mentor would have helped alot. And by mentor, I mean someone that really understands the NG's about xter animation. Not one person jumping within apps and still can't grasp one totally. He would have saved me money on the laptop and kind of laptop to use including but not limited to specs and I would have known the pains of using a vram-less laptop and the purpose of d Vram. I would have known that I needed more ram to render and I would have known that AMDs may come shiny in graphics work but Intel would have been better suited for this type of climate.
I think, heat killed my board. Especially times that I rendered without electricity and in hot places. Because in d ventilated places, the AMD was just perfect. MyXperienceThough.
Re: My Animation Reidvolution by reidkrugger(m): 10:19pm On Apr 09, 2018
So after the Hp with the AMD Board I moved on to the DELL. It's a core i3 Intel with 6gig ram and very rugged for its size. It dragged at the 25k polycount limit like the HP but this little monster always gets the job done.
Having identifying what the problem was, I kept my models low poly. All the time. And focused mostly on Animating. You model, texture or do whatever. If it don't move then why the hell are you doing it? You could as well pick up a piece of paper and draw wonderful still images instead of modelling in pain. Well, so I thought. Modelling on its own is another pain in the a**. When you think of Vfx for Movies then you'll begin to appreciate the modeller. Meaning every arm of 3D is important.
So those are some of the things to watch out for in terms of machine if you starting up new in animation. I'm sorry I do not have anything to show right now as I am kind of like hibernating and will come out of it say by month end. By then I'll go full throttle.
Re: My Animation Reidvolution by reidkrugger(m): 2:22pm On Apr 26, 2018
in preparedness for my next assignment, whatever that is, I decided to test my character modelling skills. I'm known to have a problem in 3D and that problem is "not using references while modelling". At best I'ld use a book to learn the procedures to model the xter. But always turns down the idea of using a reference. It's an anomaly maybe and I don't know why it's like dat with me. Anyways, this time I thought to myself, "Reid, u'll need a mascot" and as usual, I just fired up 3dsmax, created box, didn't bother surfing for/drawing references and I began modelling. I guess d reason for this adventure is to test myself and mayb find my path, my own style of doing things in 3D. I won't dare animate anything on this system so, it would b at worst modelling and rigging. Anyways after playing around for a bit, these are what I have to show.

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Re: My Animation Reidvolution by orbgoblin: 7:39pm On Apr 26, 2018
imagine I just saw ur video now. didn't know you had put one up. haven't really been regular on NL lately. that scene was smooth. can't wait to see a proper render. good job

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Re: My Animation Reidvolution by reidkrugger(m): 4:07pm On Apr 27, 2018
orbgoblin:
imagine I just saw ur video now. didn't know you had put one up. haven't really been regular on NL lately. that scene was smooth. can't wait to see a proper render. good job

Thanks for the encouragement. I'd put d video up there for a while now and left it at that, primarily bcuz I've been very busy. I'm looking to upgrade my system then render it out and if there is enough time, I'd like to add an intro and probably extend d video a bit. There are also other fight animations coming from me as I intend to sell my brand this way, the "Hollywood" style. So for now, I'm kinda like on holidays in terms of animating literally but on d inside, I never stop. ALWAYS ANIMATING and that's how I get better. That's my secret.
And yeah, did I mention that the fight scene was animated using 3dsmax "Cat rig"? Yup, its true. So u can imagine what happens when I go full throttle with the Bone rig "fully customized".
Re: My Animation Reidvolution by reidkrugger(m): 10:41pm On May 23, 2018
I've been watching movies and cartoons since the last time I posted anything here and only stopped watching say three or four days ago and I'm back to animating stuff. Well, not entirely watching cuz I played a bit with mass fx, more modelling and other stuffs.
Ok, so I'm done with d dell and I now own an Hp. Again. Core i7, 6gig ram, 1gig Vram. Still watching it and for now, it's ok and plays my animations well. Looking forward to take it to a 12gig ram when next I visit Ikeja.
Well, I installed max, transferred my last job on there and I began with the completion of the fight video. Then I saw the Hulk vs Thanos fight. Hmmm, I can relate to that beating. No wonder Hulk doesn't wanna come out anymore. Anyways nice choreography except for d part they had a power tussle where Hulk held Thanos by the neck with both hands with Thanos removing them via minimum force, which was good but the way Hulks surrendered those hands looked bad to me. Maybe they cut that part out, I dunno but the part should have had something like a recoil, with Hulks hands kind of jerking back against Thanos forceful movements. Anyways dats my observation and would have done dat part with a recoil if it was me.
So, I wanted to steal one of there fight scenes but not made up my mind yet. But I'll be elongating d video and doing a stand up of my own for sure. It was difficult animating at first cuz I've left it for a long time now (2months) and would want to apply some things that I learnt in that period. After fidgeting and wasting resources, it began to fall in. What I really want to do is a dialogue but I think i'll wrap dis one up first before I proceed to d dialogue type video.
Behold, a small host of screenshots gathered from d shot.�.
I wonder when I'll be on those guys level. ok

Re: My Animation Reidvolution by reidkrugger(m): 10:51pm On May 23, 2018
Dunno why it keeps sending just one attachment.

Re: My Animation Reidvolution by reidkrugger(m): 12:17am On May 28, 2018
I've gone back to clean d video from where I left off, with most of d work coming from d blue model xter. I've seen a lot of real fight scenes, plus d ones in d movies. in d movies, everything is mostly choreographed and it comes out beautiful, that's y a lot of u guys love Jackie Chan. In real life, they are not always like dat, even if u r Stephen Seagal or Jet Lee.
The first animated fight scene I saw was done by Jeff Lew in "Killer Bean". Then d next was d kung fu panda series and other Japanese mangas dat don't count much for me.
I've always wanted to do one of mine after seeing these lot and now, u know d rest. Ok, so continuing my fight scene, I have d white xter dominating d blue and I'm also trying to fuse a bit of quarrel between d two plus pain, fatigue and emotional stuff. I'm really looking forward to take d fight off d ground so dat I can begin to close the animation. I started with a "straight ahead" style of animating and gradually finding my way into a pose with no blocks. It was hard animating like dat especially as I was animating from my head. D wahala don dey too much, so I opted for the "Pose to pose" and what do u know? it worked better and was faster than d former plus I created a video for it which served as a reference. No be me start am o, they do it in Hollywood too. Matter of fact, I think they do it more over there. I also think "Richard Williams" either started it or was one of d people who did. in conclusion, use d video cuz it's gud reference and it saves u headaches dat might develop into typhoid. Anyways dats how far I've gone with dis video. I can't wait to begin d stand up.

Re: My Animation Reidvolution by reidkrugger(m): 12:19am On May 28, 2018
Animating, grappling no b beans o. it's gat to be d hardest thing to animate. Especially when there is contact. Anyways, let's see how dis fight unfolds.

Re: My Animation Reidvolution by reidkrugger(m): 11:10pm On Jun 01, 2018
Very little progress has been made compared to last week. I've suddenly turned lazy so Buhari may have been right afterall. Anyways d xter delivering d slaps has been fully animated and I'm on blue one receiving the hot slaps. Hopefully I'll round this Part off and get things going on stand up then end. I also got to understand d curve editor better. it calculates and draws it's graph based on d view or world and not the local axis as I used to think. Very troublesome indeed, still very necessary a feature. u can't do smooth animations without the curve editor. Also both xters have their hands fixed on ik mode, so u have to continually key them hands Everytime the ribcage moves and that's another painful experience. But d biggest pain is their big heads. I don't think i'll want to do anything with big heads anymore cuz they r everywhere In d screen and it's hard to avoid d slaps with it especially with d limitation of space. Ok dats it for today. I hope I'm able to get them standing before this week runs off.

Re: My Animation Reidvolution by bewitching: 8:49am On Jun 02, 2018
I read your thread from the beginning, you have really come a long way.
I didn't know animation was this complicated-for want of a better word. The finished product looks so easy, people aren't aware what goes into making it.
Kudos to you, just keep at it every step counts.
By the way, if you need a Voiceover for your animation later on , contact 09093308321

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Re: My Animation Reidvolution by reidkrugger(m): 1:23am On Jun 11, 2018
bewitching:
I read your thread from the beginning, you have really come a long way.
I didn't know animation was this complicated-for want of a better word. The finished product looks so easy, people aren't aware what goes into making it.
Kudos to you, just keep at it every step counts.
By the way, if you need a Voiceover for your animation later on , contact 09093308321

Thanks man, yes o d thing no b play o! Also I'll keep d voiceover thing in mind thank you very much.

Now, for today's sermon. I have struggled for two weeks to get d fight of d ground and finally did just dat today. getting off d ground isn't d problem. The problem is d how cuz d story has to flow. I have also had a lot of distractions majority been friends calling u out to do table battle hangouts. Then one secret why I have been so focused and consistent is dat I cut myself off from television of any kind, plus radio. No nkwobi, party, or parapos. No nothing. Because of animations. Well having understood how it works, I'm a bit relaxed now and those things r beginning to creep back into my life hence part of d distractions.
Anyways I've been switching between ik And fk like crazy and using d link constraint alot. I've also added over a thousand frames bringing it close to 2000 when I initially wanted to stop at 1200. Well, dats something to b proud of. My eye for detail gas also sharpened more, adding to d delay bcuz this feat makes u want to pursue perfection all d time and when u don't get it like say for a pose, it pisses u off cuz U've grown beyond d stage of backing down and u know it. Accepting and overcoming a challenge at this stage is what makes u an animator. U talk to d software and it listens.
Well it should.
Right so I'm gonna add a few attacks and defense then I'll wrap up with credits blablabla. It's been a wonderful and very challenging task and I don't think i'll be doing dis again for a long time to lookcome unless paid for, reason been dat it takes time and it's tedious. I however hope to reproduce better in the Nollywood industry having sango and another deity fight it out dirty in d future. Maybe, dat way Nollywood will begin to show some serious vfx presence, who knows?
Ok so I'm done here, I gotta get some sleep.

Re: My Animation Reidvolution by reidkrugger(m): 6:51am On Jun 11, 2018
I can't seem to send all d pix I want at once, don't know why.

Re: My Animation Reidvolution by reidkrugger(m): 1:33am On Jun 24, 2018
Hello guys, i'm back again with My Animation Reidvolution. I'm still working on the same project and i'd thought i'll stop at about 1200frames since i last ended it somewhere around six hundred. Well, io and behold i'm on approaching 3000frames right now. Fight Animations are really not that easy and thats why a lot of people would opt for mocap ASAP once they encounter it in animations. For me, well lets just say i'm trying to make a statement here or maybe because i know i can.
Alright so whats new? Well like i said, i've extended the video to about 3000frames so far with two characters. In the course of animating, i've added some quarrels. Some super moves like the famous Super man punch and i slowed the fight down. Now that all of that's over, i'll be adding another twenty seconds or so of pure fighting to round it up. Yeah, also i switched both characters straight to FK modes so that i dont have to chase after their controls every time i do a major rotation on their pelvis. And because I want to as much as possible remain in FK, I'll try to avoid any take down move. As usual, i've not been able to keep to my choreography as i seem to make changes every time.
Well that's about it. Will take a 24hr break then proceed to conclude the video. Keep Animating.

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Re: My Animation Reidvolution by reidkrugger(m): 10:47pm On Jul 04, 2018
One good thing about posting your activities on line is that d internet helps u archive your progress sheet and it don't lie. I just finished reading my last post and i've also seen dat I last updated on Jun 24th.
Well now, I've got something new as usual. The animation seems to be improving everyday as I get better and surely, there is hope for 3D in this country as I've also come to see other Nigerians with similar ideas and passion for the art.
Ok, I approach 3600 frames with the fight about balancing and the final bout about commencing. The final bout will be focused on infighting, something other people may know as short range. Thinking of adding things like the famous rassengan but I dunno. Well mayb yes or no, but d most important thing for me is getting the fight scenes lit up with excitement and dats what I'm focused on at the time. I mean, the moves have to be spot on. That's the only way I can attract any investment if dats d way I wanna go with this art. That's the only way you can live in a cave and command the cash rolling in. Still, time is not on my side and I barely have up to 3hrs a day to work as opposed to my crazy 15hrs plus like I used to. I basically think of what to do in terms of choreography and how to go about it, and if I like the idea, boom... the ayes have it. Some years ago, I wouldn't dare this path not to talk about coming this far but here I am today. Discipline does pay.
I've also been thinking... I could make some money out of this you know. If I can make it into a five minute video and drop it on YouTube. That's money generating on its own asides other very potential possible projects that would be coming in. So these last two are how you can make money for yourself and by yourself doing animations. I plan to go as far as Reddit, LinkedIn, Twitter etc. if you really good, it's a matter of time and as you wait for your bees to make honey, you might as well may keep expanding your chances to make it big.
Ok, back to d fight shot. So far, no Mocap has been used in anyway or where in this shot and I don't intend to use any either. So if when released and u sight MOCAP or machinima whatever as it's widely known, please sue me. The blue guy is making a run for the final onslaught and from there, it would be infighting as I've said earlier for about 400frames or so and end. how do I hope to achieve this? Hmmm?? Before now, i'ld pick one character and go on Animating. Posing it to fit actions I want depicted, then i'ld pick up d the other to fill/fit into a complimentary pose so as to show the reactions to the actions of the first character. Now, in the case of the infighting, I'll be posing both simultaneously as I go. That way I'm sure of what I want to achieve and stick with it. Also, I fill in d betweens as I go, making work less for me. I am tempted to animate the Hulk vs Thanos fight but... that fight's already been done so lemme do mine.
Alright guys, that's all I have for today and quite a long post don't you think?

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Re: My Animation Reidvolution by nijabazaar: 1:30pm On Jul 05, 2018
Keep em coming...

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Re: My Animation Reidvolution by reidkrugger(m): 6:38pm On Jul 08, 2018
nijabazaar:
Keep em coming...

I'll try. I've not done any animating for four days now because I'm not hungry for it. I just pray this isn't satisfaction bcuz dat can be really bad for someone like me. This is my worst four days ever, since I started animating. Plus I've gat an headache suspended 45° somewhere on the right side of my head an inch away from my eyebrow. And it hurts like crap somehow. So much to do and I'm just sitting duck. sad.
Re: My Animation Reidvolution by reidkrugger(m): 12:54am On Jul 14, 2018
This post is dedicated to Israel "The style Bender" Adesanya. A Nigerian currently doing BIG things in the UFC. Se o Mo age mi? Wo, Mo wa n bi, Mo n no bastard si wan Lara. isokay.
Ok, so somehow, I couldn't find dat factor dat would make me animate again. I've returned to TV, so there are now distractions. the type i was running away from in d first place. Yhen I fell sick, tried. some drugs, Next mo wa wa alright. And now I'm gud to go again. As for the factor thing, I just left my system for a while. Mo le pa ara mi mhen. When I finally retrieved all the stones, I came back to finish the job. Currently approaching 3700frames lati ano ti Mo resume, I've been animating just one xter and put the other one there to give me an idea of where to target. You know, Mo n animate bastard si won Lara.
While I wasn't doing anything, I tried to plan out d fight. That didn't work. Because I was always changing stuff kind of like evolving, se o ye e? Then there was d problem of tweening as well. So I took time out too to understand exactly how any of the moves would play out, if I was to animate them.
With that accomplished, d rest was easy. All I had to do was to bump into a technique or style in form of poses and voila. Now most beginner animators would think of a move, then stand up or run out to act it out. Heck even pros do it too. So what it means is dat, if a move is complex, like a fight or dance and u don't know to to do dat move in real life, no animating dat move for u. Yup, o to Oro ni. It's true. I'd told myself dat come what may, I would stop animating this shot by next week. But... I see promise. I see potential. I see opportunities and I'm going to use it. Not a fan of plenty of polygons but I'm thinking of introducing worm holes, fire, rassengans and mystic stuff, but o ma gba time mi so I won't do it. Dunno, I might tho. Mayb eventually cuz i like doing things differently.
Anyways ooo Mo age mi, so here r some images from my recent shots. Enjoy.

Re: My Animation Reidvolution by reidkrugger(m): 12:35am On Jul 25, 2018
Ok, so I'm back with something new. I have managed to hit 4500frames and still counting. Would love to show WIP also but today's not dat day. So far, everything is going quite well as I execute every move I can imagine and finding a new formula for me to work. As usual, the poses have made my job a lot easier and d tweening tags along.
I bumped into d MKX trailer of raiden vs shao kan and would want to steal something from there but I'm still thinking about it though. I would also want to return the hands to IK mode as I finish up. Yup dats about it but I'll leave u with some images below though.

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Re: My Animation Reidvolution by reidkrugger(m): 9:49pm On Aug 07, 2018
Some years ago when I was younger in d animation world, i'ld animate frames for animations and would leave me wondering. It was cool then and would remain so until some bad guys here would come and spoil my fun. Idiots! Dats wat I'ld call them. Especially d ones dat don't know anything other than bad mouth and feel important. Lol. Well all these guys helped me somehow. They were not necessarily better nor did they give me any material or mentor me in anyway. But they gave me d best thing i needed to to get to this stage. What's dat u say? They criticized my work. Good or Bad, it has made me who I am today. So to this guys, I say thank you. For d criticism, competition, encouragement and everything.
Ok so I'm still on dsame thing I've been doing for about three months or so now. Bobs, I find work and I don see am. Vfx no b beans o and now I fully understand why people would prefer to use MOCAP over animating a fight animation. Well I'm happy I embarked on it as it is resume' enough for me or anyone to see.
I found out dat I can't use d MKX Raiden Xters' moves as I thought I would because the fight sequence don't really flow except for some moves like if he's shooting chi or maybe his bhuda prayer stance teleportation move. Again, i'ld like to look at d whole thing one day and say to myself, "yeah, I did dat ish".
Its coming out well as I hoped it would but I've noticed dat I don't really have time like I used to. These days I dey animate like BIG BOY. On system, do small thing, off am, go sleep. Nice shay? Yeah, but I'm only comfortable with working like dat bcuz I think I've matured enough to tackle any or maybe most animation. The secret is, if I can act it out, dat animation is gone, wether human, monster, snake or dragon, it's gone. I'm going to try hitting 5400 frames and I'll probably take a break to do some environment modelling and render out.
Now, this is very important. In learning how to animate, it's important dat you go cartooney. In this path you'll be able to explore the beauty and life without boundaries of animation. Once u know how to exaggerate, squash and stretch as at when u should or shouldn't then u can animate realistically if u choose to. Cartoon animation is indeed animation.
When I'm through with this, I'll take a one week compolsury break before heading back to Construction. I'll stay there for about three months or so. When I come back, I'll b doing dialogues. And at same time learning camera matching. Still on Max but I could move on to Maya, Houdini or Blender cuz it's free and i've seen what a colleague does with it. I think he's awesome. I think you all are awesome. Alright, I garra finish my beer and head home. Nollywood in trouble.

Re: My Animation Reidvolution by olatuneji: 7:03pm On Aug 08, 2018
reidkrugger:
Some years ago when I was younger in d animation world, i'ld animate frames for animations and would leave me wondering. It was cool then and would remain so until some bad guys here would come and spoil my fun. Idiots! Dats wat I'ld call them. Especially d ones dat don't know anything other than bad mouth and feel important. Lol. Well all these guys helped me somehow. They were not necessarily better nor did they give me any material or mentor me in anyway. But they gave me d best thing i needed to to get to this stage. What's dat u say? They criticized my work. Good or Bad, it has made me who I am today. So to this guys, I say thank you. For d criticism, competition, encouragement and everything.
Ok so I'm still on dsame thing I've been doing for about three months or so now. Bobs, I find work and I don see am. Vfx no b beans o and now I fully understand why people would prefer to use MOCAP over animating a fight animation. Well I'm happy I embarked on it as it is resume' enough for me or anyone to see.
I found out dat I can't use d MKX Raiden Xters' moves as I thought I would because the fight sequence don't really flow except for some moves like if he's shooting chi or maybe his bhuda prayer stance teleportation move. Again, i'ld like to look at d whole thing one day and say to myself, "yeah, I did dat ish".
Its coming out well as I hoped it would but I've noticed dat I don't really have time like I used to. These days I dey animate like BIG BOY. On system, do small thing, off am, go sleep. Nice shay? Yeah, but I'm only comfortable with working like dat bcuz I think I've matured enough to tackle any or maybe most animation. The secret is, if I can act it out, dat animation is gone, wether human, monster, snake or dragon, it's gone. I'm going to try hitting 5400 frames and I'll probably take a break to do some environment modelling and render out.
Now, this is very important. In learning how to animate, it's important dat you go cartooney. In this path you'll be able to explore the beauty and life without boundaries of animation. Once u know how to exaggerate, squash and stretch as at when u should or shouldn't then u can animate realistically if u choose to. Cartoon animation is indeed animation.
When I'm through with this, I'll take a one week compolsury break before heading back to Construction. I'll stay there for about three months or so. When I come back, I'll b doing dialogues. And at same time learning camera matching. Still on Max but I could move on to Maya, Houdini or Blender cuz it's free and i've seen what a colleague does with it. I think he's awesome. I think you all are awesome. Alright, I garra finish my beer and head home. Nollywood in trouble.

Boss i intend to get a laptop in which I can be able to learn 3d animation. I'm really motivated by you.with a budget of 80k which kind of preferably laptop will you advice me to go for....

pls advice needed.
Re: My Animation Reidvolution by reidkrugger(m): 12:20am On Aug 09, 2018
olatuneji:


Boss i intend to get a laptop in which I can be able to learn 3d animation. I'm really motivated by you.with a budget of 80k which kind of preferably laptop will you advice me to go for....

pls advice needed.

I'm glad u r motivated sir. Well one thing I know is dat whatever u buy, avoid any brand with the AMD Board. Hp, Dell I've used and for class and style plus overall maintenance, go for Hp. For ruggedity, with battery and USB port issues including speakers but can still deliver with all those deseases then go for the Dell. Processor and ram is very important and Vram will be added assurance for u. Your budget is tight and only a Toks can deliver close to what u want so probly get between an i5 to an i7. if your money no reach n u can't wait, don't settle for less than an i3. God go help u my broda and make u think am well bcuz, this journey wey u wan take so hard o. E b like make u pass sambisa and Libya go iraq and back to Naija again back to back. But very profitable if u can pull through. it's like a cross. The earlier u begin, d better for u. Good luck man.

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Re: My Animation Reidvolution by nijabazaar: 12:43pm On Aug 09, 2018

Now, this is very important. In learning how to animate, it's important dat you go cartooney. In this path you'll be able to explore the beauty and life without boundaries of animation. Once u know how to exaggerate, squash and stretch as at when u should or shouldn't then u can animate realistically if u choose to. Cartoon animation is indeed animation.

grin grin grin Reid, I beg to differ on that last sentence...3D Animation actually is into three broad schools.

Well, I'd notice too that most Nigerian clients will blank out immediately once they see your demo reels and discover that you are a realistic animator.

I guess, it is because they still have this rather moribund mindset that 3D animation is essentially Shrek or Minions. They would be the first to tell you that they want realistic everything and when u present your demo, they'd start to backtrack and and say...em, not that realistic just make it cartoony....its painful really.

I've sworn to only work with Film people
Re: My Animation Reidvolution by reidkrugger(m): 1:07pm On Aug 09, 2018
nijabazaar:


grin grin grin Reid, I beg to differ on that last sentence...3D Animation actually is into three broad schools.

Well, I'd notice too that most Nigerian clients will blank out immediately once they see your demo reels and discover that you are a realistic animator.

I guess, it is because they still have this rather moribund mindset that 3D animation is essentially Shrek or Minions. They would be the first to tell you that they want realistic everything and when u present your demo, they'd start to backtrack and and say...em, not that realistic just make it cartoony....its painful really.

I've sworn to only work with Film people

Hmmm, maybe u should look at it this way: the prospective client wants animation service but wants it a bit cartooney bcuz dats how they r sure it's not MOCAPED. They are paying for it which translates to, they r paying for true talent. Almost anybody can search for and download or buy a MOCAP feature for their use. So y pay for it if I can do it myself?
For me Tom and Jerry kills it Everytime. As a kid I could draw very well and could easily become anything I wanted bcuz I was indeed talented. But I've always loved been creative too. For Animations and Films. It was difficult and even if I'd learnt about d principles, applying dem was another Palavar. So I began researching new methods of learning and delivering animations and testing out d principles all-over again. Especially if you are talking cartooney. But majorly, Cartooney or not, U can only animate as much as you can act out or know. Na where God take pass us be dat. And dats one of d reasons U see dem putting about five or ten animators together on project to brainstorm abroad.
It becomes fun when u know exactly what u r doing and are getting well paid for it. Go Cartooney. It gives more life than real in your reel.
Re: My Animation Reidvolution by reidkrugger(m): 1:20pm On Aug 09, 2018
Or maybe see it again as a tale between two good drivers. One of dem very good with an auto gear and the other with the manual. They do dsame thing with their different toys, now who do u think would b better overall? Same thing applies to d 2D Animator crossing into 3D. He already knows 2D and it's just for him to make d cross. Yeah, it's d 2D guy dat already knows his way around. And dats y traditional animation schools preach learning how to draw as a prerequisite to Animating. Poses, Bros is fun but no b beans. Animations starts coming alive with the poses. Then the tweening just puts d icing in d cake.
Re: My Animation Reidvolution by olatuneji: 2:11am On Aug 10, 2018
reidkrugger:


I'm glad u r motivated sir. Well one thing I know is dat whatever u buy, avoid any brand with the AMD Board. Hp, Dell I've used and for class and style plus overall maintenance, go for Hp. For ruggedity, with battery and USB port issues including speakers but can still deliver with all those deseases then go for the Dell. Processor and ram is very important and Vram will be added assurance for u. Your budget is tight and only a Toks can deliver close to what u want so probly get between an i5 to an i7. if your money no reach n u can't wait, don't settle for less than an i3. God go help u my broda and make u think am well bcuz, this journey wey u wan take so hard o. E b like make u pass sambisa and Libya go iraq and back to Naija again back to back. But very profitable if u can pull through. it's like a cross. The earlier u begin, d better for u. Good luck man.

Boss thanks but i'm confuse.i'm kinda of novice on the spec u pointed out.Also i read you are now on hp core i7 6gig ram.i want to ask if are working fine on it.if yes,at what cost did u get it.
I'm asking all this because u are already in d game and i 'll appreciate if u put me thru.i want to get system that is reasonably solid.i dont mind adding a toks to d budget i stated jst as u adviced.
I no mine d pain,hurdle wey i go cross.so far u no get 2 heads.then i will give wat it takes.i just want u to put me thru hw i fit see good system.
Re: My Animation Reidvolution by reidkrugger(m): 1:01pm On Aug 10, 2018
olatuneji:


Boss thanks but i'm confuse.i'm kinda of novice on the spec u pointed out.Also i read you are now on hp core i7 6gig ram.i want to ask if are working fine on it.if yes,at what cost did u get it.
I'm asking all this because u are already in d game and i 'll appreciate if u put me thru.i want to get system that is reasonably solid.i dont mind adding a toks to d budget i stated jst as u adviced.
I no mine d pain,hurdle wey i go cross.so far u no get 2 heads.then i will give wat it takes.i just want u to put me thru hw i fit see good system.

Ok, If u get 100k to 110k, u go fit get i7 Hp or dell. But dem fit to come with 4gig ram. I go advice u go d Nairaland computer section go find something for there buy. If U go Alaba, na 50:50 chance to enter devil hand but e go fit de cheaper. If u go Ikeja, dem fit to kill u for their with price, bcuz doz ones na Im we de call Aanu. Generally, getting a system na God. Before now I used to buy new even from slot, but this one came via a friend. Anyhow wey e be, u still need love-vendor am small. Just close your eye buy am once.

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