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Nairaland Forum / Science/Technology / Programming / Coding Computer Difficulty Level In A Game (1565 Views)
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Coding Computer Difficulty Level In A Game by chukachukw: 8:29am On Dec 20, 2011 |
hello friends, i am working on a simple game and am having a big issue wit it now. ok, guess all is working for a human vs human play. The issue am havin now is system vs human; and this is the exact issue. The player can choose the difficulty; now whats the proper approach to the difficulty level. For the easy level, will d system b making moves it knows will fail? And at what pont? I cannot seem to figure out d proper approach to analysing d stuff. Please friends, kindly share suggestions, ideas, experiences (i know some guys must have similar stuffs nd more complex stuffs), to help this newbie here. EDIT Additionaly, how does the computer check the suitability of a move over several thousand other moves. Expecting re |
Re: Coding Computer Difficulty Level In A Game by chukachukw: 12:29am On Dec 26, 2011 |
5 days, 52 views, Yet no single comment!!! What is happening? Is the question not clear, or programmers here just chose to ignore it!!!?? |
Re: Coding Computer Difficulty Level In A Game by dellnet: 1:14am On Dec 26, 2011 |
What kind of game is this? |
Re: Coding Computer Difficulty Level In A Game by wassolldas: 3:14am On Dec 26, 2011 |
Level of difficulty can be distinguished by specifying the depth of the search for the best move. There is a description at the following link: http://www.ics.uci.edu/~eppstein/180a/970422.html |
Re: Coding Computer Difficulty Level In A Game by Mobinga: 4:30pm On Dec 26, 2011 |
It depends on the type of game! Just give us a hint. |
Re: Coding Computer Difficulty Level In A Game by chukachukw: 7:46am On Dec 27, 2011 |
thanks friends, a game as simple as tic-tac-toe |
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