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Setting Standards In 3d Animation In Nigeria - Art, Graphics & Video - Nairaland

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Setting Standards In 3d Animation In Nigeria by velociraptor: 12:41pm On May 28, 2012
well, i started this topic after going through series of animated clips or reels done by nigerians so far. really am disappointed in most of what i saw. it is as if the 3d artist are after the title of being the 1st person to publish nigeria's 1st 3d animated reel or movie. if we keep doing this, we 're definitely sending out a bad impression to the international community.

2 Likes

Re: Setting Standards In 3d Animation In Nigeria by OKX(m): 3:42pm On May 28, 2012
pick a particular reel n objectively outline ur observations, so d discuss can b focused.

Ur remarks r too generalised.
Dyu mean 3D artists on dis forum or everywhere uve met?
Nairaland 3D community is hardly representative of d tip of d 3D iceberg in nigeria.

Besides some threads r titled to stimulate interest n readership.
Well, awaiting clarification.
Re: Setting Standards In 3d Animation In Nigeria by velociraptor: 8:31pm On May 28, 2012
to clear the air, am strictly referring to 3d animation that involves character animation not architectural designs n viz. i ve seen some of blackout studios work, African tales and one 3d animated things fall apart stuff like dat n i dont no of any other. and if u re sayin there alot of 3d artist out there, be it nairaland or anywhere in nigeria den where re animations to show for it. am not referring to d league of architectural guys who do viz.
Re: Setting Standards In 3d Animation In Nigeria by PeterReezer: 8:52pm On May 28, 2012
@velociraptor

i really agree with you based on the fact that the 3d community worldwide can see our work and that we should really really make up a good jod before putting them on the web. it does not matter how long it takes what matters most is how good it is. but none the less i m not discouraging any attempt to put a reel or demo on air. just try and make it look right....
Re: Setting Standards In 3d Animation In Nigeria by velociraptor: 9:05pm On May 28, 2012
yeah, make it look right b4 u represent us. why do u tink our movie industry has earned no respect from the international community even from we nigerians. and the funnies thin bout our movies is they keep doin d same crap over n over again. so am just sayin this so that our 3d artist dont get carried away by wot they ve done so far.

1 Like

Re: Setting Standards In 3d Animation In Nigeria by chronique(m): 10:20pm On May 28, 2012
Maybe you can check out our work on www.chronxmedia.com. Click on the i-revolution tab & tell us what you think. We're currently putting up an animation course for 6months...
Re: Setting Standards In 3d Animation In Nigeria by velociraptor: 11:17pm On May 28, 2012
ok @chronique: i checked out your site. you offer training, u re wit 10yrs of experience, d best in d continent and u do standard animation like shrek, avartar etc. but ur showreel says otherwise. i want to believe all this is for marketing d training program. well u have a good outlined program. but i believe u will b thorough with d i-revolution project. i wish u all d luck on dat project of urs
Re: Setting Standards In 3d Animation In Nigeria by PeterReezer: 1:32pm On May 29, 2012
i m really looking for real nigerian animators forum....i mean ANIMATORS forum.

1 Like

Re: Setting Standards In 3d Animation In Nigeria by Goldenheart(m): 4:54pm On May 29, 2012
We are coming up with something......watchout hencock inc.
Re: Setting Standards In 3d Animation In Nigeria by Nobody: 5:42pm On May 29, 2012
smiley
Re: Setting Standards In 3d Animation In Nigeria by member479760: 6:30pm On May 29, 2012
velociraptor: well, i started this topic after going through series of animated clips or reels done by nigerians so far. really am disappointed in most of what i saw. it is as if the 3d artist are after the title of being the 1st person to publish nigeria's 1st 3d animated reel or movie. if we keep doing this, we 're definitely sending out a bad impression to the international community.

Lets set standards for those meat and vegetable sellers, this will really affect our society positively.
Re: Setting Standards In 3d Animation In Nigeria by Nobody: 7:31pm On May 29, 2012
It's sad to say, but it's the truth: Nigeria's got no CG presence! And only 1 in 100 even knows what CGI is all about. I'm sorry but it's true.
Re: Setting Standards In 3d Animation In Nigeria by Nobody: 7:50pm On May 29, 2012
1) how many nigerians can afford the hardware for dec
2) in a country where phcn is unreliable how are you going render a scene that will take 10 hours plus?
3) assuming you can sort out the cost of hardware, software and power, who is going to pay for this - knowing how cheap the nigerian customer is?

2 Likes

Re: Setting Standards In 3d Animation In Nigeria by adewasco2k(m): 8:29pm On May 29, 2012
nice

Re: Setting Standards In 3d Animation In Nigeria by Nobody: 9:19pm On May 29, 2012
oyb: 1) how many nigerians can afford the hardware for dec
2) in a country where phcn is unreliable how are you going render a scene that will take 10 hours plus?
3) assuming you can sort out the cost of hardware, software and power, who is going to pay for this - knowing how cheap the nigerian customer is?
_
Gone are the days when a great animation/model depends on costly softwares like 3DS Max or Maya. There's Blender now!
Re: Setting Standards In 3d Animation In Nigeria by velociraptor: 10:10pm On May 29, 2012
@simonadal: re u serious? dnt tell me u were xpecting nigeria 3d artist to go n buy a $3,459 maya or max when d internet is there and ikeja. nigeria is d second definition of piracy, no dull urself oo.
Re: Setting Standards In 3d Animation In Nigeria by Feraz(m): 10:16pm On May 29, 2012
You know, i've thought about the above and i'm like is there no organisation out there that can set up a branch in universities across the country to help those that want to go into animations......for me though, i'm still a learner and i'm using maya......
Re: Setting Standards In 3d Animation In Nigeria by velociraptor: 10:22pm On May 29, 2012
@oyb: yeah, i wish to do 3d is not by force. if u cant get a good machine and maneuver ur way to get ur job rendered den dats is no excuse to do
wot i termed as inferior animation. the fact phcn is a beech and rendering is a dic and they will always screw each other. am currently on some project
too and believe me its not funny wen u tink of wot i ve spent on fuel but i gotta do it. so, its no use cryin over spilt milk nigeria will get beta hopefully but 4 now make use of d best of it. e.g a country where u can buy expensive softwares for as low as #150
Re: Setting Standards In 3d Animation In Nigeria by dollypi(m): 10:56pm On May 29, 2012
Search for the "o twins". Also, search for mightyjot studios. There's also flypsyde (not sure about the last one's spelling). I know flypside studios is run by an "animationmentor" graduate, based in Lagos. I've seen his demo reel. Fantastic.

I personally know mightyjot has been working on a feature-length animation for the past 6 years now. This is not an easy endeavour, seeing that foreign short animation like the one done by blur studios have dozens of people working on them, and still take a long time to finish.

The problem is, while every Nigerian animator has big dreams, no one is willing to sacrifice the time and resources required to work collectively with other Nigerian animators on a worthy project, with proper division of labour.

Search for "Sindel", it was an animation that was completely funded and created by the blender user community.

There are talented CG artists in this country, but until collaboration starts in earnest, world relevance will continue to be a pipe dream.
Re: Setting Standards In 3d Animation In Nigeria by since1914(m): 11:10pm On May 29, 2012
I know this is slightly off topic, but I have being looking for 3dmax software with the corresponding vray to install on my new system but haven't gotten any. I tried the software guys at zone 3 in Abuja, but its still doesn't work. I will be grateful if anyone here can be of assistance, even if I have to pay a little something for it.

1 Like

Re: Setting Standards In 3d Animation In Nigeria by Lenny5000(m): 11:39pm On May 29, 2012
velociraptor: yeah, make it look right b4 u represent us. [b]1.[/b]why do u tink our movie industry has earned no respect from the international community even from we nigerians. and the funnies thin bout our movies is [b]2.[/b]they keep doin d same crap over n over again. so am just sayin this so that our 3d artist dont get carried away by wot they ve done so far.

1.Not true! Germany, The Netherlands, United States has done series of Documentary on Nollywood, I dont think they would spend money doing those Documentaries if they dont respect our movies. By the way I was part of one of the Documentaries, I went to Nigeria with the Dutch people so I know first hand about this. Nollywood movies caught the eyes of the western world because of the unique style we shoot, tell our stories and wrap up in 10days..etc The curiosity with this is the unconventional ways we do our movie and at the end manage to tell a story from beginning to end

2.Have you seen The Figurine? (Trailer of ) Last Flight To Abuja...etc it shows Nollywood has come of age and it's entering the second phase ... I understand the point you are trying to drive at though but am just saying your take on this is not necessarily correct. Bless
Re: Setting Standards In 3d Animation In Nigeria by Nobody: 6:22am On May 30, 2012
dollypi:
Search for "Sindel", it was an animation that was completely funded and created by the blender user community.

There are talented CG artists in this country, but until collaboration starts in earnest, world relevance will continue to be a pipe dream.
_
Dude it's Sintel. And The Blender Foundation's got more tech and training than the all the "animators" in Nigeria put together. Dude those guys created Blender!
Re: Setting Standards In 3d Animation In Nigeria by Nobody: 6:25am On May 30, 2012
velociraptor: @simonadal: re u serious? dnt tell me u were xpecting nigeria 3d artist to go n buy a $3,459 maya or max when d internet is there and ikeja. nigeria is d second definition of piracy, no dull urself oo.
_
I'm not expecting them to shell out 3.5k for Maya or Max, neither am I expecting them to pirate. Blender works just as well as (if not better than) those. And it's free!
Re: Setting Standards In 3d Animation In Nigeria by samyng(m): 6:44am On May 30, 2012
@ Poster well i think Nigerian are improving daily on this
Re: Setting Standards In 3d Animation In Nigeria by velociraptor: 6:47am On May 30, 2012
@lenny5000: i can bet it with u ramsey noah will not even buy his own movie. listen to urself, we shoot movies in 10 days and ve good stories and u tink the western world is amazed. somebody pls slap me out of this nightmare. 4 ur info. figurine was not shot in 10days thats about the only director trying to set a standard in ur crazy world called nollywood. that word nollywood alone is so unoriginal.

1 Like

Re: Setting Standards In 3d Animation In Nigeria by Murphy7h4: 7:57am On May 30, 2012
[img]http://www.50centloseweight.com[/img]
samyng: @ Poster well i think Nigerian are improving daily on this
I very much agree with your point of view
Re: Setting Standards In 3d Animation In Nigeria by duen23(m): 2:44pm On May 30, 2012
@ http://www.chronxmedia.com./ your course is N400,000? you must be having a laugh. For that amount, I buy a laptop with a core i7 processor, 2gb NVIDIA graphics card by a modem, pay for a months unlimited download and download tutorials from torrents and other sites and still have change to probably get a DSLR camera for video. Not knocking your hustle but we 'in the know' know when people are getting ripped off. greyscalegorilla.com, videocopilot.com are good sites for anyone willing to start. In my opinion, cinema 4D is an easier 3D software to learn and loads of 'free material' exist. I do hate it when people get something for free and decide to use what the got for free to make a profit. If you have to do that, make your animations and profit from them. Not from people wanting to get started.

3 Likes

Re: Setting Standards In 3d Animation In Nigeria by OKX(m): 4:03pm On May 30, 2012
nice reactions.
I still like to establish some founding parameters for a meaningful discussion.

A well executed xter animation is different from a realistic or fantastically rendered animation.
So wot r we really talking about?

Wot constitutes a good xter animation?(in ur opinion)
can we differentiate good animation from good renders?
Can we assess a clip based on animation principles apart from directing n cinematographic decisions?

D western world has tons of crap out there too, for those of u throwin unfounded statistics.
Im nt makin xcuses for us,s/ware cost is not an issue. All high end s/ware have free learnin editions. U can still make a sales pitch wit watermarked renders, so piracy is not an option.

I know a couple of good xter animators but its more profitable to farm our services to foreign studios. Most buy d intellectual property rights from us so we dnt get credit or publicity (just cash)

organise a short animation challenge here wit some renumeration n see how good or bad we really are. D challenges to creating completely finished output r enormous, its not always d limitations of d xter animator alone dat causes shortage of worthy samples.

Wow, long post

1 Like

Re: Setting Standards In 3d Animation In Nigeria by Nobody: 4:14pm On May 30, 2012
OKX: nice reactions.
I still like to establish some founding parameters for a meaningful discussion.

A well executed xter animation is different from a realistic or fantastically rendered animation.
So wot r we really talking about?

Wot constitutes a good xter animation?(in ur opinion)
can we differentiate good animation from good renders?
Can we assess a clip based on animation principles apart from directing n cinematographic decisions?

D western world has tons of crap out there too, for those of u throwin unfounded statistics.
Im nt makin xcuses for us,s/ware cost is not an issue. All high end s/ware have free learnin editions. U can still make a sales pitch wit watermarked renders, so piracy is not an option.

I know a couple of good xter animators but its more profitable to farm our services to foreign studios. Most buy d intellectual property rights from us so we dnt get credit or publicity (just cash)

organise a short animation challenge here wit some renumeration n see how good or bad we really are. D challenges to creating completely finished output r enormous, its not always d limitations of d xter animator alone dat causes shortage of worthy samples.

Wow, long post


and hardware cost nko?

what is the cost of a low end dell precision or boxx rendering rig or a home made render farm?
Re: Setting Standards In 3d Animation In Nigeria by OKX(m): 5:10pm On May 30, 2012
@oyb
lol. R u for me or against me?

Well, dats y i wanted to clarify wot we r specifically talking about.
If d issue is seeing a professional n worthy demoreel, then hi end workstations r nt imperative.

A screen grab from within ur app serves just fine.
Wot d pros will b looking for is d quality of d animation consistent wit d principles governing animation, not all d perks n effects dat wow d audience.
Ive been tested wher camera movt n textures were forbidden

Lots of 3d apps ,run on ur average workstations wit a decent card. Animation Master and even Autodesks Motionbuilder will give u real time playback even with ur Ikeja 70k lappy.

If d issue is a fully rendered hi res finished work complete wit sound, lol, dats a diff ball game.

So again, wot r we talking abt?

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