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Kazuna Cobal'ts 3D Portfolio - Art, Graphics & Video (2) - Nairaland

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Re: Kazuna Cobal'ts 3D Portfolio by Iduzenoni: 10:33pm On Feb 21, 2016
I bet you that hatchet was 2D.
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 10:12am On Feb 22, 2016
Iduzenoni:
I bet you that hatchet was 2D.
hi are you into cg? if u are, welcome aboard....what software or softwares do u use?

what's ur area of specialization? rendering, xterdesign or environs...
Re: Kazuna Cobal'ts 3D Portfolio by Iduzenoni: 8:22am On Feb 23, 2016
kazuna:

hi are you into cg? if u are, welcome aboard....what software or softwares do u use?

what's ur area of specialization? rendering, xterdesign or environs...

hmmm, okay truthfully i am a newbie in blender, and cinema 4D, but a 3D enthusiast anyways, i mostly use apps with predefined characters, like iclone and muvizu. I learn errday tho
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 7:55pm On Feb 23, 2016
Iduzenoni:

hmmm, okay truthfully i am a newbie in blender, and cinema 4D, but a 3D enthusiast anyways, i mostly use apps with predefined characters, like iclone and muvizu. I learn errday tho
muvizu? I think that name is familiar, will research...anyways welcome and get challenged with 3d, its a worthwhile hobby.
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 5:07pm On Feb 26, 2016
Stills from the renderings....now at 613 frames.
I scraped the Bird's Fur.

1 Like

Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 12:40pm On Feb 29, 2016
new

Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 3:20pm On Feb 29, 2016
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 4:57pm On Feb 29, 2016
a recent sculpt..

1 Like

Re: Kazuna Cobal'ts 3D Portfolio by Tos87(m): 9:25pm On Feb 29, 2016
Nice sculpt...things like this make me hit brick walls during inception. i don't know why... but this year I shall overcome.
You can add flame to it. thus bringing it to life. you can composite the flame with a flame texture or with ps.
Funny animation smiley smiley .Nice one.
Re: Kazuna Cobal'ts 3D Portfolio by nijabazaar: 9:03pm On Mar 02, 2016
what will the dragon do?

just asking, if there's no plot yet, can it do this.

Flaps around and lands on an arena ala Game of thrones. then it starts to breathe out flames but just before the first bout it should choke on it, u know. would love to see the choking effect and the chest area leading to the neck should get inflamed and visibly incandescent as the fire gas comes up.

I love the fleshy look at thenose and mouth area
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 10:20am On Mar 22, 2016
nijabazaar:
what will the dragon do?

just asking, if there's no plot yet, can it do this.

Flaps around and lands on an arena ala Game of thrones. then it starts to breathe out flames but just before the first bout it should choke on it, u know. would love to see the choking effect and the chest area leading to the neck should get inflamed and visibly incandescent as the fire gas comes up.

I love the fleshy look at thenose and mouth area

I like u already, but unfortunately i dont know how to do fire talk more of a breathing liquidsy fire....i like that game od thrones rwference, ve watched that part.
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 10:28am On Mar 22, 2016
have been tryin liquid sims and how to animate someone swimming...

plz do not judge my environment, i am lame at that field....

target of this work is purely splashes and swim routines for a xter.

Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 12:37pm On Mar 22, 2016
A little improvement in my water shading and adjusting refractive index to be closer to that of skin instead of that of physical water....i wonder why i got that problem.


My water sims still fluidy, i need it to be liquidy.....hrggggh!

I
wish i can get to make the fish's body to be moist and translucent....like an amphibian's

Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 12:41pm On Mar 22, 2016
Significant improvements to my subsurface scattering when compared to the Eagle scene....

I wish I can do secondary splashes and foam, i wish Blender could also put Alembic.......imagine just exporting this to Houdini and do the water sims there and bring it back to blender.....Wishes aren't horses for now.

Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 1:03pm On Mar 22, 2016
u can see the refractive index of the water around the guy x a little better...but still like glass anyway.

i am tired.

Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 1:25pm On Mar 22, 2016
Now have got my final look for the scene....time to hit F12.

Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 2:49pm On Mar 22, 2016
Forgot to add flowers closeup.....

I wish i can work with someone on a project.....however minimal my input is, even if to just put eyelashes on one xters eye!

perhaps i should implore Seun or lalaclsiala here to help me push my plea....

i am desperate...yeah pin it on me, u wanna be creative with someone, wont mind doin one without pay.

1 Like

Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 7:09pm On Apr 09, 2016
I have a new rendering, my Dragon is Alive.....

Working on the flame thrower.

view it here

https://www.youtube.com/watch?v=0uFjaYK6Qx4

4 Likes

Re: Kazuna Cobal'ts 3D Portfolio by Tos87(m): 11:04pm On Apr 09, 2016
kazuna:
I have a new rendering, my Dragon is Alive.....

Working on the flame thrower.

view it here

https://www.youtube.com/watch?v=0uFjaYK6Qx4
cool...like it.
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 11:14am On Apr 10, 2016
Tos87:
cool...like it.
thankie..
Re: Kazuna Cobal'ts 3D Portfolio by aceprime: 12:04pm On Apr 10, 2016
Seen,keep it up,welldone
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 8:38pm On Apr 10, 2016
aceprime:
Seen,keep it up,welldone
thank u.
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 11:14am On Apr 13, 2016
Making fire is hard......

andrew's flamethrower somehow refuses to work, still hacking away anyway.

Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 12:04pm On Apr 13, 2016
On a scale of 1 -- 10 (10 being the best) how realistic is the lighting and shading, guys...

Inasmuch as am working on the flames, am also tweaking rendering...
Have discovered that no matter how good ur rigging , animation or model is....if u dont write ur shaders wella or have a good light rig.....Ur work comes to boonkoom!

Re: Kazuna Cobal'ts 3D Portfolio by ncpat(m): 11:44am On Apr 14, 2016
Nice work
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 2:55pm On Apr 14, 2016
ncpat:
Nice work

Thankie
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 3:21pm On Apr 16, 2016
My fire is still cookin...about 200 frames more.

in the mean time, i am tryin a bald Omotola.

dont mind me...ofcourse i will do hair.

1 Like

Re: Kazuna Cobal'ts 3D Portfolio by Tos87(m): 5:52pm On Apr 16, 2016
Nice sculpt kazuna, keep it up
Re: Kazuna Cobal'ts 3D Portfolio by zikIPE: 3:37pm On Apr 17, 2016
Something for your water material

Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 7:32am On Apr 18, 2016
Thank u Zikpie, thankie....will definitely revisit that water shader.


Positioning for hair....

1 Like

Re: Kazuna Cobal'ts 3D Portfolio by BRAINZBox(m): 2:46pm On Apr 19, 2016
kazuna:
My fire is still cookin...about 200 frames more.

in the mean time, i am tryin a bald Omotola.

dont mind me...ofcourse i will do hair.



Very nice nd neat..pls which app (nd how) did u use in painting the texture for her face...
Re: Kazuna Cobal'ts 3D Portfolio by Nobody: 1:08pm On Apr 20, 2016
BRAINZBox:




Very nice nd neat..pls which app (nd how) did u use in painting the texture for her face...

thankie, i used Bprojection addon for blender for pasting a photo reference on my sculpt....

ofcourse u can always use normal texture painting, like i ve decided to use now....



with my hand painted textures on d gurl, she has gone far away from resembling omotola, more like a cross bwtn Omotola and Caroline Ekanem now....heheehee

I like this hybrid anyway....she's somehow beautiful

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